loadAndEntryGame
suspend fun loadAndEntryGame(gameName: String, playerName: String? = null, desiredType: PieceType?, service: GameServiceImpl): Game
Loads an existing game from storage. It is recommended to use this method only connecting to a not local game. Ensures that the player with the specified piece type is included in the loaded game. Removes the player from storage to avoid conflicts in future loads.
Return
The loaded game state.
Parameters
gameName
The name of the game to load.
Throws
if there is an error loading the game state.
if the specified piece type is not found in the loaded game.